The Heroes appeared in a large hall with a probable crashed spaceship inside a cavern with a large statue (24’ high) and several items placed on a table, some type of control box set to “storm” and a globe with the exact likeness of Mystara. Everyone saw the items and went “it’s a trap”. However, before anyone could yell “fool of a Took” Skrogg the Mighty touched a “control box”. A grinding of metal could be herd from behind them as the huge statue came to life. Surprise – NOT
With a resounding boom the Giagantic Golem stepped off the pedestal and headed straight at Skrogg in an attempt to splat him with one mighty hit. Volkania, recognising that the creature had what looked like molten blood between its bronze exterior release a blast of cold, a Frost Bolt lightly singeing the Giagantic Golem. Kurin blessed Kurin, Ragnar and Skrogg. Skrogg radiating his paladin power proceeded to bash the monster many times before realizing that with every hit Magma emerged from the injuries splashing on him. Ragnar smashed mightily as a Blade Barrier appeared over the Golem cast from Thorsgrim. Azimi zapped the beast with a Ray of Enfeeblement temporarily draining much of the Giagantic Golem’s strength limiting the damage on Ragnar.
The Blade Barrier began to chomp away at the Giagantic Golem as mighty hacks from Ragnar, Skrogg, Kurin and the thrown hammer of Thorsgrim flew into the magical constructs side. Azimi again zapped the Golem with another Ray of Enfeeblement. It’s damage was again nurfed against Skrogg. So enraged that it was being nurfed it moved and bashed Azimi gently only doing 66 points of reduced damage. Seeing the damage Azimi using the base of her staff sent a Shocking Grasp cantrip out and flew off out of the way. More mighty hacks were done by Kurin, and Ragnar. Skrogg finally seeing his chance darted under the Giagantic Golem Cutting off it’s leg causing the Golem to collapse. Miscalculating the death blow cause the Giagantic Golem to topple forward forcing both Ragnar and Skrogg to side step the corpse.
The party then examined the objects to find that they were far too advanced to understand. Azimi using a comprehend languages spell revealed little else. The heroes then moved to the entrance of the ship, but were blocked by an invisible wall. Debating what to do the heroes observed a wizard like person arrive with a floppy hat. Azimi revealing her Galantri knowledge identified it as “Rad” the immortal of Galantri. Rad wanted a bargin, help him change the artifact to stop drawing power from the sphere of energy (which was the base cause of the “tiff” with the “Fellowship of the Star”, the other group of powerful Immortals.
Seeing this end would match their goals they very politely agreed to the deal. Just then another 7’ tall, covered in flame figure appeared (Ragnar the Kurin immediately identified it as the Hierarch of the Energy Immortals, Ixion. He said something like Rad broke some rules or something, and then it was on. Seeing the vast energies at play the Heroes refused to get involved in the fight (GM: could have been a very glorious death). Those with Arcana skill notice that Rad seems to be drawing energy from the artifact itself and is able to hold his own.
Rad dropped the immortal level wall of force allowing the PCs to enter the object. The inside of the of the object looked like some type of control room. As they investigate, they feel their “radiation protection” being drawn upon. Kurin calls on the power of his God, gaining an understanding of how the machine works, sits in a chair activating a screen but couldn’t read what the screen displayed.
Unfortunately this activated the armed security bots (D-Bots, or Death Bots). However they being slow were locked behind a Force Cage cast from Volkania and a Wall of Force cast by Azimi. Completely stopping them. The Heroes then had time with Kurin’s knowledge of the machine (thanks to Clerical Knowledge) and Azimi’s ability to read the funny futuristic writing were able to decode the solution, utilise Rheddrains shield (a “security disk”) and Redirect the power (from the Sphere of Energy to the Sphere of Entropy and then hit shut down.
This causes all mortal magic to fail.
Kurin recognises that job has been done so the heroes began to depart, but not before the bots were released attacking the party, and paralyzing Azimi. The bots then were shut down by the Windows shut down noise. The heroes escape back out the ship entrance to find Rad and Ixion almost at a standstill. A void suddenly opens where the entrance used to be and a strange creature with almost “star like” skin stepps though. This cause Ixion to drop to his knees and Rad to stand dumbstruck. Only Thorsgrim is able to resists the awe like effect (Azimi kind of blinks away from her paralysed state). The Old One tells the two immortals off. Ixion vanishes as Rad is commanded to follow the Old One through the gate into the void.
As this happens, Rads artifact attached to the ship flairs, a red dot on the globe can be seen heading to the continent of Alphatia. The PC’s see the image of Alphatia sinking beneath the waves as several dots of light flash across the sky. With magic failing and a loud groan, the Artifact, wire mesh surrounding the ship and ship itself start to implode in on itself, then start to get drawn through the gate as well.
Rheddrain suddenly makes an appearance out of thin air, Teleporting the heroes back to vestland where he uses his immortal magic to restore the party. Most of whom were left in the vegetative state (permanent insanity) by the mere sight of the Old One.
During the next week the PC’s find themselves sharing combined dream. They find themselves seated at a dinner table with seven figures. They are immediately identified as Immortals. Ixion, Asterius, Vanya, Thor, Rafiel, Benekander (Rheddrian) and Thanatos the Grim Reaper. Ixion speaks, answering the many questions the PCs have. Ixion fills them on his quarrel with Rad (which he now very much regrets), Rafiel explains how Rad had performed research on the Nucleus of the Spheres. Vanya and Asterius explain how the war had been influenced by the immortals and what parts were played. Finally Thor speaks. He thanks the heroes in their part in thwarting the “Brotherhood of Shadows”, especially his foul sister Hel. By changing the Nucleus of Spheres to draw its energy from the Sphere of Entropy, the four members of the group (Atzanteotl, Alphaks, Loki and Hel) suffered a serious loss of face, resulting in Thanatos replacing Hel as Entropy reigning Hierarch. Thors laughs and Thanatos noods from the far end of the table. Ixion believes the creature was an Old One hence does not know the fate of Rad, perhaps he will return someday or perhaps not. Finally Ixion finishes. Once the Immortals recognised the danger to Alphatia all factions combined to save much of Alphatia as they could ….. creating a new floating continent in the Hollow World.
Thor asks each hero to name one reward that he or she truly desires. The seven immortals listen carefully and bestow a reward based on what the characters say. These occur over the next few weeks but not necessarily in the way the PC’s thought.
Once the giving of gifts is over and the immortals feel it is time for the conversations to end, Rheddrian/Benekander stands and says. “My mortal life, illusory as is was these last few years, is at an end; I am pleased to have spent some of it with heroes. Farewell, my friends.”
The dream fades and the heroes wake to find themselves back to a new world they helped make possible………
CAMPAIGN ENDs.